![]() Dodongo’s Cavern also does a couple of things really well. It also has a great main boss too in King Dodongo, a boss that is a heck of a lot easier with the Hylian Shield (one of the two times that whole “get the Hylian Shield” thing actually mattered). Beat down some dodongos, light some torches, blow up some statues and just have a good time. It’s just a straight up get through this dungeon and have fun doing it kind of experience. There’s no bad part of Dodongo’s Cavern really. Wizzrobe is also a fun sub-boss, and Snowhead’s main boss, Goht, may be the most fun N64 Zelda boss of them all. There’s a lot of Fire Arrow action, a lot of Goron Link action and just a good time to be had all around. So the question here is…why wasn’t Dark Link the main boss? The Water Temple also has an awesome theme.Ī really fun dungeon that goes upwards, which was a nice touch that we only saw in the Fire Temple in OOT. Even more puzzling is that it has probably the best sub-boss as well: Dark Link. The Water Temple has probably the worst boss in OOT though in Morphia. ![]() ![]() Puzzle and dragons tier list 2015 saria plus#While it’s not really that difficult looking back at it, the challenge it can provide new gamers is a major plus and I remember being very disappointed with the Master Quest version as a result. Bongo Bongo is quite the let down as far as bosses go though.Īs a kid, the Water Temple halted my progress for months because of one key. It uses the Lens of Truth well and the end with the ship and the maze of Wall Masters is pretty cool. It’s still a good dungeon in its own right. Unfortunately for the Shadow Temple, the creepiness vibe that it gives off pales in comparison to the Forest Temple. Megaton Hammer is a great item pick-up as well, even if it’s underused throughout the game. There’s a nice story in the Fire Temple as well, as you’re looking to rescue all of the Gorons imprisoned. Volvagia is awesome as a main boss of course. The Flare Dancer is an interesting sub-boss that might not do a whole not, but it’s better than a random Lizalfo (although we get that too). The Fire Temple is a standard straight forward dungeon, but it has a great sub and main boss. You hear the spirits in the theme song that probably belong to Odolwa. Admittedly Woodfall is a bit plain, but I think it does a great job establishing the tone we’re going to get in Majora’s Mask. Woodfall ‘s difficulty quickly shows that Majora’s Mask is probably going to be a tougher game than Ocarina of Time. While playing this, you had to know OOT was going to be a great game. Queen Gohma is an iconic boss, easy as she is. Inside the Deku Tree is a fun opening temple that allows players to get used to all of Link’s brand new 3D controls. Ten good dungeons out of twelve isn’t bad. The sub-boss here isn’t designed well, as you need to run in a circle to avoid a big Octorok, but you have to avoid some spikes in the middle. You’re also carrying Princess Ruto around and that’s quite annoying as well. Most of the time you’re just hitting tentacles with the boomerang. ![]() Otherwise this is probably the most boring temple in the N64 era. Jabu Jabu’s Belly has one thing going for it, you get the boomerang here. I believe they changed the battle for the 3DS version as a result. The boss, Gyrog, is pretty cool but feels pretty cheap as well. Definitely the weakest part of Majora’s Mask. The music surprisingly misses as well, with a mechanical, mysterious theme that feels out of place. There are times that if you miss a certain jump, you’ll have to swim around just to get back to where you need to be. While I appreciate Great Bay Temple’s difficulty, it’s a pure pain to get through with its strong water currents. To be clear, there are no side dungeons on here, which means no Ice Cavern, no Bottom of the Well etc.įor the record, I only dislike two of the N64 main temples, and here is one of them. But which ones are the best? Here it is, a ranking of each of the main Nintendo 64 Legend of Zelda dungeons. A big reason is because of tremendous level design for the temples that make up each game’s core. To this day the two Legend of Zelda titles for the Nintendo 64 rank among the greatest games of all time. ![]()
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