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![]() ![]() Whether working between the two in a virtual production environment or building your next game, you can now work on character assets in Maya and see your work reflected immediately in Unreal as you make changes. ![]() Introduction to Rigging in Maya 2022 by Nexttut.7z The Unreal Live Link plug-in lets you stream animation data from Maya to Unreal in real time. Join me and you will be rigging inside of Maya in no time. #Maya 2022 retopology softwareWe will be using Maya 2022 so make sure to have your software up to date. #Maya 2022 retopology manualThe manual retopology process lets you create clean meshes. On Blender 2.75 the Hotkeys to change viewport (Maya preset) won’t work, why 3. #Maya 2022 retopology how toThis class is aimed towards students with basic knowledge in Maya, however the tools that we will be covering are easy to grasp and easy to follow. In this tutorial I will teach you how to use the Quad Draw tool found in Maya 2015 to create a low then went to Edit How to change the default views of quad view EDIT. Project Based Class: In this class we will work on multiple projects. Currently I lead my own studio Critical Hit where we design and produce projects for the entertainment Industry. Instructor: My name is Abraham Leal, I am 3D Artist and producer and I have 8 years of experience in the industry. Hold down the Tab key and left-drag the edge of an existing polygon to extrude another polygon from the edge along the face of the geometry. We will start with simple exercises to understand the main tools and concepts and we will then jump onto more advanced rigs. Use the following options to set what happens when you select Mesh > Retopologize, or open the Attribute Editor with the polyRetopo node selected. With Component Tags, geometry can store named sets of components directly on a shape node. Component Tags and Deformer Falloffs are new ways of defining membership and weighting, as well as seamlessly sharing that data between geometry and deformers. The mainstay of the entire 3D environment is in the design and modeling section, so a good treatment of the models at this stage makes the rest of the chain work much more optimally. Throughout this class we will be exploring all the basic principles of rigging while learning the proper techniques to create efficient and flexible rigs. Maya 2022 has several procedural, topology-independent rigging workflows. In any complex process such as creating a video game, coordination between different departments is essential. In addition, retopologisation now preserves UVs and mesh normals. ![]() If that is the case then I welcome you to Introduction to rigging in Maya 2022 class. New features in Retopology Tools 1.2 include the option to remesh a model as a pre-processing step before computing the new topology, to make it possible to process larger data sets. Is this Class Right for Me: Hey Guys! Do you want to learn the secrets and techniques to rig your own 3D Assets? Would you like to understand the how’s and whys of the rigging process? This class is for those who wants to rig their characters and props but don’t have any rigging knowledge at all. ![]() ![]() ![]() Kinetic typography, in addition to capturing the attention of people opting for soundless viewing, is a great way to tell your brand story and sell your services. Kinetic typography has many valuable uses, one of which is for marketing. Kinetic typography helps to increase engagement by demanding attention from viewers, as they need to read the words to follow along. There are hundreds of hours of new videos being uploaded every minute, and you need people to pay attention to yours. Plus, we all know the internet is a noisy place. By using kinetic typography, you can get your message across even with the sound off. And most sites automatically mute videos when accessed by smartphones. There are many benefits to using kinetic typography in your video marketing strategy, especially if you want to future-proof your videos.Īccording to a report by the World Advertising Research Centre, 72% of internet users will be mobile-only by 2025. It’s an animation technique that pairs text with motion to convey ideas and evoke emotions in viewers. Kinetic typography simply means ‘moving text’. From Paper to Screen (Thibault de Fournas) Kinetic typography for charity campaigns.Be Water, My Friend (Júlio Cargnin Pereira) Kinetic typography for a motivational impact.New York Times Turkish Edition (Quba Michalski) Build a Bigger Business (Shopify/Tony Robbins) ![]() ![]() ![]() You can just try again next round.One of the big mysteries in Outer Wilds is just what the heck the deal is with that mysterious moon that appears and orbits planets and then suddenly disappears when it’s not being looked at. ![]() If you blink and lose a moon beneath your feet, no worries. Thankfully, the absolute reset allows both the uncaring, dangerous universe and the excitement of figuring out exactly what will or will not kill you to coexist without being frustrating. But I didn’t notice them because I’m an excitable explorer and it’s my first (ish) time in space and there’s so much to learn. They’ve even got little cyclone images glowing on the ground. They installed little gravity wells that keep you in place if the island gets tossed around. The game’s solar system spins entirely uncaring about the player or any of the other people, past or present. None of the planets in Outer Wilds is safe, but aside from falling into an errant black hole I hadn’t seen a place that could just shrug you off like a giant flicking a fly away. ![]() Luckily, the island came down, and me with it, but I keep thinking about the moment. Then I turned around and there was nothing but stars. In fact, it took me a minute to even figure out what had happened, thinking that picking something up, which I had done just as I floated away from the floor, had somehow turned the gravity off. I was so engrossed in reading that I hadn’t noticed one of the cyclones picking up the entire island and throwing it into the vacuum of space. So imagine my surprise when I’m hanging out on an island getting a very important lore dump about what the precursor Nomai were up to here, and suddenly there’s no gravity at all. The storm-torn planet has almost double gravity compared to the home planet of Timber Hearth, which is very inconvenient for my jetpack-skating ways. My favourite example, though, was less spectacular. Or when you finally, finally make it to the Quantum Moon for the first time, try to hop over a cliff, and see the whole thing vanish from underneath you. You haven’t experienced Outer Wilds until you get picked up by the sand column stretching between Ember and Ash Twin and get carried between the two planets but land safely, only to realise that your ship is left behind and there’s no way to get back. Figuring this out is one of the best bits, and you won’t get the moments of giddy delight at being flung out of the atmosphere, among other things, if you already know they’re possible. I already put a spoiler warning at the top, but I feel the need to reiterate that I’m about to tell you things about how the planets work. Or rather, trying to land back on the planet from orbit without my ship and realising it was technically possible was an exhilarating moment cut short by the fact that slamming into the ground at top speed turns out to be lethal. The first time it happened was actually my very first death. (Outer Wilds is very much a game that teaches “more haste, less speed,” and yet I am not a quick learner.) The problem with this is that if you give yourself just a little bit too much up instead of forwards, you’ll accidentally break out of gravity’s pull, especially on the smaller planets. I ended probably 60% of my time loops by accidentally floating away from any given planet, because I’m impatient and I like using my jet pack to propel myself around as fast as possible. So please, go and play it, and then come back and let me tell you about how I mostly spend the game delighting in being hurled into space. It’s also somewhat difficult to talk about without spoilers, and extremely worth going into unspoiled. Taking the time to sit back, roast marshmallows, and meditate with. Outer wilds quantum moon full#The feeling of stumbling into an area and realising it’s a full of haunting messages left behind by. Puzzling through an area that cleverly teaches you how to. Uncovering snippet after snippet of information that all feed together into a phenomenal story. ![]() ![]() ![]() Capturing the style and feel of a bygone age of hand-crafted detailing, the simple addition of a. Window with grids windows#Long ago, windows used smaller glass panes held together with wood grids, also called grilles or muntins. Window Worlds elegant Windows Interior and Classic Grids. Strategically placed operable windows paired with large expanses of fixed picture windows provide natural ventilation and a visual connection to the outdoors. In modern windows, window grids are decorative inserts that visually divide a window into smaller sections. When you order grids on a window or patio door with a woodgrain interior, Langs grid material will match. ![]() Window with grids series#High performance spacers, low iron glass, larger continuous thermal breaks, and multiple air seals allows the A5 Series to deliver high performance values and cost effective durability while remaining a sophisticated and stylish design choice. Lang grids are between the glass and maintenance free. The style and architecture of your home dictates what type of grids design to choose. The Glo double pane A5 Series windows and doors were selected for the project because of their sleek, modern aesthetic and advanced thermal technology over traditional aluminum windows. Window grids are the pieces that divide the glass in your window. In the past homeowners used window grids as a way to make their. Vertical cedar siding, poured concrete, and zinc gray metal elements clad the modern farmhouse, which, combined with a shop that has the aesthetic of a weathered barn, creates a sense of modernity that remains rooted to the surrounding environment. Window grids are the square patterns made by thin pieces of wood and placed inside windows. This unique design evokes a sense of expansion and contraction from one space to the next. Achieve the style of contoured traditional windows with highly energy efficient windows that are hurricane resistant with brands such as Simonton and PGT. The composition of the home is dominated by three steep gable rooflines linked together by a central spine. Grids are contoured on the exterior surface of the window making them look like they were pieced together. Price and other details may vary based on product size and color. This modern farmhouse located outside of Spokane, Washington, creates a prominent focal point among the landscape of rolling plains. ![]() ![]() Lack of secured metadata in Google Workspace. But from a user perspective still not ideal.Īlternatives Considered: Spanning and CubeBackup This is imminent to the Google API - alle backup solution today are dealing with it. It backups also all metadata that we allocate to files in Drive.Įach recovered document gets a new document ID. And vault can only recover single files and looses a lot of metadata). He didn't realise it within the 30 days period, that the onboard tools would cover, because he uses them typically only all 90 days. (example: John Doe deleted the folder with the quarterly figures 40 days ago. "Vault", "30 days rewind option" and the "file versioning" are not capable to recover a random human error. The build-in data security features of Google Workspace are not sufficient. Contact safi. You can suddenly lose your backup when your data consumes a certain amount of space in their system.Ĭomments: It mitigates the lack of a built-in backup tools in Google Workspace very elegantly. Afi also enables auto-labeling of recovery points to define the last clean snapshot unaffected by attacks, in addition to the immutable cloud-based backup storage. You can assign different service levels for the various users of your G-Suite organization In case you take your chance and work with this company despite their questionable business practices, I suggest you either keep a close eye on how much space your G-Suite account takes up in their system or be prepared to pay much more than anticipated. We lost our backup and had to switch the provider. They stated a fair use clause in their ToS, but when I looked it up, that clause did not mention the 5 TB limit, neither any volume-based price that they have to charge. They wrote to me that our G-Suite account is larger than 5 TB in their system, so they had to charge $350 per month instead of the $15 per month that I signed up for. Afi g suite backup reddit license#Even though their pricing page clearly says that their license is purely user bases and that shared drives are included at no additional cost, their customer support had a bad surprise for me. ![]() Such a drive can get much bigger, and Google won’t charge extra. Our Google Drive has nowadays more than 5 TB of data, which is not all that big for a G-Suite account. ![]() ![]() Comments: I used this to back up my small G-Suite account with five people. ![]() ![]() ![]()
There are some significant differences between the two engines: Corona has a display group, which is functionally very similar to a CCLayer in Cocos2D. Any object that appears on screen is called collectively a ‘display object’, which is similar to a CCNode in Cocos2D.
![]() ![]() They run on a sandboxed environment that is altogether out of your real working framework.They permit you to run diverse, one of a kind operating systems, run programs on them or have a go at installing whichever applications you like. Latest mac os 10.14 software#With regards to entering or testing applications, Software or Operating Systems, virtual machines are the ideal choice to go with.At the end of the day, as long as there is the very presence of Virtual Machines, for example, the VMware and VirtualBox, any operating system can be downloaded, installed, tried and tested by any user or any OS. ![]() The Best part pertaining to the macOS Mojave VMDK (Virtual machine Image) File is that it tends to run on any working framework like Windows, Macintosh, Linux, etc. Finder tool: It permits you to convert all your photos into a short slideshow, or even aids you in altering a short video.The App Store: It facilitates you to Work, Create, Play, =and develop with the App Store, in short, all that you are doing on iOS.iOS Applications on Mac: After downloading the updates of macOS Mojave, you can utilize the iOS Apps on your desktop.Coherence Camera: Now straightforwardly you can transfer or upload photographs from iPhone iPad, or from some other Apple gadget.Screen Utility: macOS Mojave likewise includes a screen capture taskbar, where you can without much of a stretch take a screen capture!.Screen Mark-ups:Earlier you were expected to isolate the application on the screenshot, however now you can outline, draw, include content, shapes, and crop pictures in whichever way you wish to do it.Desktop Stacks: Here, you can store various types of folders displaying the same file names on the macOS Mojave work area.Dynamic Desktop: It is with a dim mode that the work area inclinations are fixed with the light mode, and your backdrop on the work area is well situated.Hence, on the off chance that you wish to apply the light mode, at that point you can. The newly included feature of macOS Mojave is the Dark Mode arena, which you can opt for at the time of installing this operating system. Latest mac os 10.14 download#Download Macos Version 10.14 Mojave Some sumptuous peculiarities associated with the latest macOS Mojave 10.14 are as mention below ![]() ![]() ![]() It’s not that I have a problem with a morbid ending, no, my problem is with the way this game romanticises suicide. So after the story is revealed in its entirety, Irving decides that it’s time to “be with Rachel and Leonard” a.k.a committing suicide. To be honest I don’t recommend anyone play this game but I’ll put a * SPOILER WARNING* in anyway. WHAT?!?!? So he abuses a vulnerable young child, impregnates her (oh yes he does that too) and she commits suicide as a result, but you draw the line at arts and fucking crafts? (At least someone disproved!)Īnd if you think the gross factor stops there, think again buttercup because there’s more. Saying “my father was a lot of things but he wasn’t some creep that would build a shrine”…. So we have this emotionally fragile, learning impaired young child who is vulnerable and along comes a predator that takes advantage of her and the writers of this shit are acting as if it’s Romeo and Juliet! (If he really “loved” Rachel, why put that awful word there?)Īnd that’s STILL not the worst of it while looking around this room Irving calls it a shrine to Rachel and Nicole loses her fucking mind. And Leonard was actually a family friend that was tutoring her, in order to help her grades. Irving refers to it as “love, nothing more, nothing less” a “love” that was simply “too much” and “it would be punished.” Oh, did I mention *SPOILERS* Irving is Rachael’s brother? Making his tacit approval all the more disturbing.īut the ick doesn’t stop there, we later find out, while exploring a creepy replica of Rachel’s childhood room that she suffered from dyslexia and was being bullied as a result. In fact they go as far as portraying it as some kind of fairy-tale romance between two star crossed lovers. (“I guess we’re in love now….”)īut these complaints are miniscule compared to the next one, I mentioned earlier that Leonard was in a sexual “ relationship” with Rachel, but the game refers to it as an “ affair”, which implies extra marital relations with TWO consenting ADULTS! Never, at any point, do either of the characters call it what it so very clearly is, child abuse. We’re never shown anything to justify it and are just expected to accept that it has happened and move on. The relationship between Nicole and Irving is a perfect example, they start off as strangers, then the story will advance to the next chapter and their relationship has suddenly deepened. The dialogue also seems like it was created by people who aren’t quite sure how humans are supposed to behave. This might seem like a small complaint at first, but it is made more apparent because of the sheer amount of backtracking the player is forced to endure, because of the awful habit this game has of not properly explaining the next objective. ![]() In fact, any movement created while we move is compensated for by our eyes! ![]() Nothing creates more of a dissonance than when something doesn’t behave the way it’s supposed to, and human beings heads don’t fucking bob while we walk. I’ve never understood why developers think that adding “head bob” makes a game feel more immersive, because for me it’s the exact fucking opposite. Let’s start with the sickening “head bob”, which honestly is the least of this game’s problems, but we’ll work our way up the mountain of bollocks. And with that miniscule amount of praise out of the way, we’ll get stuck into the many issues this game has! The gameplay is pretty standard for a walking simulator, nothing to write home about, you explore the area and use items you find to progress the story, it’s pretty inoffensive, which (sadly) is about the highest praise I can muster for this shite game. She is aided in her investigation by FEMA agent Irving, a mysterious voice on the other end of the phone. As the game progresses Nicole begins suspecting that there was more to Rachel’s death than she previously thought, and she begins to piece together the truth. We learn pretty quickly that 10 years ago, Nicole’s 40 year old father (Leonard) was involved in a sexual “ relationship” with a 16 year old girl, the titular “Rachel Foster”, culminating with her suicide. “The Suicide of Rachel Foster” is a story about a young woman named “Nicole” reluctantly returning home to her family’s hotel in order to sell it following the death of her mother. Over the years there have been two exceptions, “Gone Home” and “Journey” but now that I have completed “The Suicide of Rachel Foster” I can proudly say…there are still only two. I don’t often play “Walking Simulator” games, more accurately, I don’t complete many “Walking Simulators”, I have, in fact, started dozens, it’s just the majority of them don’t really do anything to maintain my interest. ![]() ![]() ![]() ![]() Indeed, turbulent flows in cores and oceans significantly influence the planets thermal and orbital evolution, because of heat advection, viscous dissipation, and coupling with the overlying/underlying solid shells. Beyond the challenge in fundamental fluid dynamics to understand these complex motions involving turbulence, rotation, and buoyancy effects at typical spatial and temporal scales well beyond our day-to-day experience, a global knowledge of the involved processes is fundamental to a better understanding of the global dynamics of planets. Understanding the flows taking place in these spherical shell envelopes remains a tremendous interdisciplinary challenge, despite more than one century of intense research. ![]() Targeted applications of the new advanced computational tools would include the prediction of high-pressure combustion and pollutant emissions, including soot, for conventional and bio-based fuels, LES of thermo-acoustical phenomena in turbulent premixed flames, and the prediction of non-equilibrium micro-channel and plasma flows.Numerous planetary bodies have or had a global, internal fluid layer, such as a liquid iron-rich core in the deep interior of terrestrial planets and moons, or a salty water ocean below the solid surface of icy satellites. Groth’s CFD and Propulsion group includes: (i) development of AMR and embedded mesh strategies for treatment of complex and possibly moving geometries and interfaces using hybrid multi-block meshes consisting of both body-fitted structured and more generally unstructured grid blocks (ii) development of high-order finite-volume spatial discretization procedures on structure and unstructured mesh for improved solution accuracy (iii) development of fully anisotropic mesh refinement techniques with refinement criteria based on dual-weighted reconstruction and residual error estimates (iv) design of efficient and scalable parallel implementations with two-levels of parallelism – coarse-grain parallelization via domain decomposition and fine-grain parallelization – for more effective use of future petascale and exascale high-performance computing hardware and (v) and development of improved parallel implicit time-marching schemes based on Newton-Krylov-Schwarz (NKS) approaches. The current and planned research activity of Prof. He is the author and co-author of nearly fifty journal articles and nearly 120 conference papers, has been involved in organizing both national and international conferences, is currently a member of the Scientific Committee for the International Conference on Computational Fluid Dynamics and University of Toronto SciNet Technical Advisory Committee, and is a past president and member of the Board of Directors of the Computational Fluid Dynamics Society of Canada. Industrial research partners include Rolls-Royce Canada and Pratt & Whitney Canada, two leading manufacturers of gas turbine engines for aviation and power generation applications. His current research focuses primarily on the development of reliable and robust, parallel, high-order, AMR, finite-volume methods mesh for the solution of multi-scale, physically-complex flows and the application of these techniques to numerical combustion modelling, including research on large-eddy simulation (LES) techniques for turbulent premixed, non-premixed, and partially premixed combusting flows, as well as fundamental studies of laminar flames for bio-based fuels under high-pressure gas-turbine-like conditions. He also has expertise in the computation of reactive, non-equilibrium, rarefied, and magnetized flows, and the development of generalized transport models and solution methods following from kinetic theory. Clinton Groth is a theoretical and computational fluid dynamicist with expertise in finite-volume schemes for compressible non-reacting and reacting flows and in the development of parallel adaptive mesh refinement (AMR) methods.
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